Tag Archives: time travel

The Time Travel Troubles of Edge of Tomorrow

I just got back from seeing Edge of Tomorrow and I’m still mulling it over. I’m pretty sure I’ve gone on at length here about my love of time travel stories. They’re so much fun that I can usually get past holes in logic. I mean, time travel is probably completely impossible, so might as well just enjoy the ride. (I say probably because I really hope I’m wrong.) The trick is to set up rules and stick to them. That’s where I’m having trouble with Edge of Tomorrow at the moment. (more…)

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A lot has been going on… a lot of NOTHING!

Dear internets,
I would have written sooner, but I’ve been busy.

Actually, i realized something yesterday on the topic of being busy as I was walking through the subway turnstiles (note: I realize that I make most of my realizations while walking through those things, kinda like they are the physical manifestation of the transitions of thoughts).

Yes, we are busy people, yes we want to do SO MUCH in life, and yes we complain about never having enough time to do it all in a day; but what I realized is that when I complain about never having enough time, I feel as if I’ve accomplished something. As though, in my addressing the dilemma, I have chipped away at it, and have been productive.

This is not so.

This is a false feeling.

This is a problem.

I’ve had this conversation of projects vs. time & motivation with so many people, in person and via email. But talking about it (though it feels good to know that others share the experience) SOLVES NOTHING!!!

In my youth, I coined a mantra I wanted to live by: “Don’t think about starting; start, and think about finishing.”

This basically means, get the ball rolling on projects. If you spend so much time thinking about the projects you want to do, but never initiating them, then face it, they will never be done.

Because of this I have started numerous projects, some with numerous people but mostly solo affairs. Youtube shows, podcasts, comics, animations, tv shows, video games.

To this day, a few of these projects are in post production, some of them are still in the pre-production phase, and most are barely even on paper.

I still do believe in my mantra of just starting projects to get things going. Hell, I want to believe in it more than ever.

But then the problems of time return to haunt me. Realistically, there’s just not enough time to do everything, ESPECIALLY if you have to collaborate with other people’s time.

SO what are the options?

To quit ones job and give the additional 8-12 hours to your passions and risk poverty?

To become a complete recluse and don’t spend any additional time with family or friends, just on your projects?

To put all but one of the projects aside, until said one project is complete?

If I had to choose, the 3rd option seems most plausible.

… just… which one project to choose…

… well, either way, this is the last time I’ll ever talk about projects vs. time. The next time you hear it from me, is when something gets done.

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Edugament


Where In Time Is Carmen Sandiego? was one of the most flawed games I’ve ever played.
Because there was a TIME limit in the game.

HOW DOES THAT make ANY sense?!

I HAVE A TIME MACHINE! FUCK YOU!

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